Hello, this is wonderfull parody on World of Goo, but it crashes on macs... I don't have so much time to find and kill this bug, but I can show you stacktrace of the application running.
Quote:
Mmm I never try on mac you can give me more details:
-When it heppen (in the game, in menu, you are mooving a goo? or something more)
-Wich version you are using of OpenGoo?
Thanks a lot!
I have all the dependencies installed yet it returns an error when I try to build it. It cannot find Box2D/Box2D.h, although I already installed Box2D.
Sorry for the late, I made a little sky break.
The problem is that you are using the Box2D library from your distro repository (I suppose) and this version is not updated, so I can't work with my game, you have to download the source from http://www.box2d.org compile and install it:
cmake -DCMAKE_INSTALL_PREFIX=/usr
make
sudo make install
I hope that help you.
Thanks for the interesting.
I can't remember if it was possible in Goo, but I like the possibility that you can rearrange your Goo's later to
build something different, and I also like that the construction breaks if you build crap.
There was many kind of goo balls.
Black:detach impossible.
Green:shorter connectio,possible detach.
White: no reattach possible
Red: Flammable,
Ballon:(not goo ball)
Bomb: can explode
You can check there.http://worldofgoo.wikia.com/wiki/Goo_Balls_and_structures
Black Goo construction shouldn't break(via gravity). There shouldn't be visible connection line, when only one link is possible.
I can`t quit via quit button. (1440x900 resolution)
Interesting bug on my laptop (1366x768) work fine.. More details?
For the gravity brake is a choose, for do an harder game!
But is a good advice didn't show the line when only a link is possible!
THANKS A LOT! REALLY!
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Hello, this is wonderfull parody on World of Goo, but it crashes on macs... I don't have so much time to find and kill this bug, but I can show you stacktrace of the application running. Quote:Process: OpenGOO [20822]
Path: /Users/USER/*/OpenGOO.app/Contents/MacOS/OpenGOO
Identifier: com.yourcompany.OpenGOO
Version: ??? (???)
Code Type: X86-64 (Native)
Parent Process: launchd [743]
Date/Time: 2012-03-23 12:15:43.603 +0400
OS Version: Mac OS X 10.7.3 (11D50b)
Report Version: 9
Interval Since Last Report: 1061625 sec
Crashes Since Last Report: 12
Per-App Interval Since Last Report: 5 sec
Per-App Crashes Since Last Report: 1
Anonymous UUID: 7B139313-BF0E-427A-9D14-5D3321710A2B
Crashed Thread: 0 Dispatch queue: com.apple.main-thread
Exception Type: EXC_BAD_ACCESS (SIGSEGV)
Exception Codes: 0x000000000000000d, 0x0000000000000000
VM Regions Near 0:
-->
__TEXT 0000000100000000-000000010002f000 [ 188K] r-x/rwx SM=COW /Users/USER/*/OpenGOO.app/Contents/MacOS/OpenGOO
Application Specific Information:
objc[20822]: garbage collection is OFF
Thread 0 Crashed:: Dispatch queue: com.apple.main-thread
0 QtGui 0x0000000100526fcc QWidget::mapFromGlobal(QPoint const&) const + 50
1 QtGui 0x000000010053bdd3 qt_mac_getTargetForMouseEvent(NSEvent*, QEvent::Type, QPoint&, QPoint&, QWidget*, QWidget**) + 419
2 QtGui 0x000000010053dd38 qt_mac_handleMouseEvent(NSEvent*, QEvent::Type, Qt::MouseButton, QWidget*) + 1016
3 com.apple.AppKit 0x00007fff821757a6 -[NSWindow sendEvent:] + 6504
4 QtGui 0x000000010053552f -[QCocoaWindow sendEvent:] + 111
5 com.apple.AppKit 0x00007fff8210e16d -[NSApplication sendEvent:] + 5593
6 QtGui 0x0000000100538db2 -[QNSApplication sendEvent:] + 82
7 com.apple.AppKit 0x00007fff820a41f2 -[NSApplication run] + 555
8 QtGui 0x0000000100541fc0 QEventDispatcherMac::processEvents(QFlags<QEventLoop::ProcessEventsFlag>) + 840
9 QtCore 0x00000001001e4348 QEventLoop::exec(QFlags<QEventLoop::ProcessEventsFlag>) + 394
10 QtCore 0x00000001001e74bb QCoreApplication::exec() + 175
11 com.yourcompany.OpenGOO 0x0000000100006744 main + 1316
12 com.yourcompany.OpenGOO 0x0000000100003c74 start + 52
Mmm I never try on mac you can give me more details: -When it heppen (in the game, in menu, you are mooving a goo? or something more) -Wich version you are using of OpenGoo? Thanks a lot!
I have all the dependencies installed yet it returns an error when I try to build it. It cannot find Box2D/Box2D.h, although I already installed Box2D.
Sorry for the late, I made a little sky break. The problem is that you are using the Box2D library from your distro repository (I suppose) and this version is not updated, so I can't work with my game, you have to download the source from http://www.box2d.org compile and install it: cmake -DCMAKE_INSTALL_PREFIX=/usr make sudo make install I hope that help you. Thanks for the interesting.
I can't remember if it was possible in Goo, but I like the possibility that you can rearrange your Goo's later to build something different, and I also like that the construction breaks if you build crap.
Thanks! I hope you enjoy it!
There was many kind of goo balls. Black:detach impossible. Green:shorter connectio,possible detach. White: no reattach possible Red: Flammable, Ballon:(not goo ball) Bomb: can explode You can check there.http://worldofgoo.wikia.com/wiki/Goo_Balls_and_structures
Black Goo construction shouldn't break(via gravity). There shouldn't be visible connection line, when only one link is possible. I can`t quit via quit button. (1440x900 resolution)
Interesting bug on my laptop (1366x768) work fine.. More details? For the gravity brake is a choose, for do an harder game! But is a good advice didn't show the line when only a link is possible! THANKS A LOT! REALLY!
Fixed, was the menu.index, I implemented only 2 elements.. Sorry